Tag Archives: doom

Doom links

The Doom series Wiki

It includes complete walkthroughs for every map of every doom game. It includes story background, history, speedrun paths and instructions for all secrets on all maps. The only drawback is that secrets are explained with text.

classicdoom.com

This is a great site for Doom 1 and Doom 2 resources. It includes the maps of all episodes with options to display keys, teleports and secrets. Secrets and teleports are displayed visually on the maps.

onemandoom

Useful site with many reviews of the common WADs

ian-albert.com

You can find pseudo 3d projections of the maps.

Engines

gzdoom

prboom

Mods:

I do not include links since they might change in the future, but if you google them you will easily find sites to download them.

  • Smooth Doom – It includes only visual improvements. No gameplay changes
  • Beautiful doom – It includes visual improvements. It also includes new weapons and some minor game play changes but they are mostly optional
  • Knee deep in zdoom – Imho a totally different game, but you can check it out

Wads:

  • Winter’s fury

There are numerous other mods and WADs. I only include those I like.

Doom 3 in modern computers

In this post I explained in summary what you have to do to run Doom 1 & 2 in your modern PC. Doom 3 is a totally different story.

The reason is that ID released two games named Doom 3 which are considered totaly different by hardcore gamers:

  1. Doom3 (vanilla version). This version was released on 2004 and it is considered an old game. Doom3 vanilla version was designed as a thriller.
  2. Doom3 BFG, released on 2012. Doom 3 BFG was designed as a shoot em up.

I think the most important difference between these is the flashlight. In original Doom 3 you cannot hold a flashlight and a weapon at the same time (doh). Although this is an awkward choice it adds up to the atmosphere of the game (less light = more scary). In Doom 3 BFG on the otherhand, this was “fixed”. Additionally some shadows were removed and wide screen support was added, making the game more brightful and less scary. Whether this is good or bad is up to you to decide.

Another important difference is that Doom3 supports more mods. So you have many options:

  1. Run Doom3 as it was released. Graphics will be old style and you will have to switch between flashlight and other weapons frequently.
  2. Run Doom3 BFG as it was released.Graphics will be slightly better
  3. Run Doom3 with mods:
    1. If you want light then add ducttape. This will add light to some of your weapons. This will not change graphics, but it will make the game easier to play, especially if your room is bright.
    2. If you want better graphics then add AbsoluteHD
    3. If you want a different experience you may try Perfect Doom 3

You can combine mods so the possibilities are endless provided you have the necessary time to spend. The easiest way to configure Doom3 though is to read this thread and download a premade configuration file from that thread. Also read this thread. Alternatively you can watch this video, but from the two threads mentioned you will learn more.

In summary, these are some of the most used mods:

  1. Sikkmod
  2. Wulfen’s high-res texture pack v2.0 (texture improvement)
  3. Monoxead Texture pack (texture improvement)
  4. Trent Reznor’s sound pack (sound improvement, i disagree)
  5. Parallax Occlusion mapping mod
  6. Venom Menu Enhancement Pack

 

Doom 1 & 2 in modern computers

How to play Doom 1 and Doom 2 to a modern pc?

You need three things:

1st – The WADs

Regardless of your operating system, you need a set of WADs. In summary, WAD stands for “Where is all the data” and is an acronym used by Id software for the extension of files containing the actual game data like sprites, maps, episode organization etc. If you don’t know what is a WAD you can read more at  wikipedia. The original WADs are not free, thus you either have to buy them (e.g. from steam) or download them typically illegally from peer to peer networks.

The original episodes are listed at doomwiki. Many episodes can be stored in single WAD. Additionally, there is a huge list of WADs made by other users available to download. The best of them are separately listed at doomworld where you can also find a complete (and huge) list.

2nd – The engine itself

After you have the WADs, you need to download an engine. There are numerous free engines so you may have to try some of them until you find the one you prefer.

3rd – The add-ons, aka mods (optional)

After you have the engine and the original WADs you can add more addons (mods) to change game play. Add-ons modify the game behavior. They mostly come in pk3 format.

One of the most well known mods is Brutal doom which adds extreme violence to the game. Although its very widespread, i don’t recommend it.

If you want to try a mod out, you don’t have to install it. It’s easier to just go to youtube and watch some videos to check if you like the game play.

How to run all of the above:

The steps are quite easy:

  1. You install the engine. Most engines have installers so there is nothing special to this procedure
  2. You Copy the WADs in the directory where you installed the engine
  3. If you have mods, drag and drop them to the executable of the engine.

Alternatively, instead of the 3rd step, you can manually edit the .ini files of the engine (usually located in the same directory) and define which mods you want to use. But this procedure depends on the engine.

Multiplayer

For multiplayer experience check these out:

  1. Zandronum – active and opensource
  2. zdaemon – active
  3. Odamex – active and opensource

I don’t play Doom multiplayer so I can’t recommend any of these.

Single player

Single player engines may include a 3d renderer or not.

Without the 3d renderer the graphics are somewhat worse. If you want a “close as much as possible to the original” experience, including graphics, then you should prefer an engine without 3d rendering support.

With 3d renderers, the graphics seem better. This is the version i prefer. I recommend prboom+ for linux and gzdoom for windows .

Also, in my opinion, its better not to enable cheats or new features like free mouse aim as it ruins the experience (and makes the game much easier) since most of the maps where designed with that in mind.

Here is a tiny list of my recommended engines:

Port Name 3d renderer Linux Windows
prboom prboom no yes yes
prboom+ prboom+ yes yes yes
zdoom zdoom no yes yes
gzdoom gzdoom yes yes yes

What about Doom 3?

Doom 3 is a whole different story that i will explain in a separate note.